Because I use the theme of childhood & Innocence / Experience in my freshman writing course, I’m always on the lookout for fiction dealing with those subjects. Emma Donoghue’s novel Room came up recently as a recommendation on Amazon, based, I think, on my purchasing history. I’d read a glowing review in the NY Times, so I ordered the book with the idea that it might work in my class. When it came I read the first twenty pages or so, then set it aside when I got busy grading, thinking that the story ran a serious risk of falling into an inevitable form of sentimentality, given the subject and the point of view.
The story involves a young woman kidnapped and used for sex by an anonymous man who keeps her locked in a garden shed behind his suburban house that he has converted into the self-contained Room of the novel’s title, which is in fact a very effective prison. The young woman is 19 when she is kidnapped and within a couple of years becomes pregnant and bears a son. The tricky and audacious thing about the novel is that it is told in the first-person point of view of this boy when he is five years old. There are plenty of novels in the voices of children, but five years old is pushing against the downward limit of verbal ability for a narrator; still, Donoghue manages the difficulties with a kind of intelligence and grace one wouldn’t think possible, given the narrative situation she has set up for herself.
The narrator’s name is Jack and he is surely a verbally gifted child, but not so gifted as to seem implausible even to a reader (such as me) skeptical of this particular technical choice. The story develops in such a way that Jack’s verbal gifts seem natural: he spends a great deal of time talking to his mother and reading his five books and they also play a game called Parrot in which they watch TV and then the mother hits the mute button, Jack’s task in this game being to parrot back the whole previous sentence he has just heard whether he understands the words or not. They then discuss the words and their meaning. This game is only mentioned once or twice, but in the huge silence that is their lives (the room is soundproofed) language takes on a nearly magical importance. Continue reading